DocumentCode
549788
Title
Influence of the router buffer on online games traffic multiplexing
Author
Saldana, Jose ; Fernández-Navajas, Julián ; Ruiz-Mas, José ; Aznar, José I. ; Viruete, Eduardo ; Casadesus, Luis
Author_Institution
Dept. IEC, CPS Univ. Zaragoza, Zaragoza, Spain
fYear
2011
fDate
27-30 June 2011
Firstpage
253
Lastpage
258
Abstract
This work presents a study of the behavior of a tunneling, compressing and multiplexing technique, named TCM, which can obtain bandwidth savings when many users of online games share the same path, as it occurs e.g. in Internet cafes. The main characteristics of the technique are summarized, and some tests are carried out with real machines which emulate two different buffer policies, using traffic traces of a popular First Person Shooter game. The results show that the obtained bandwidth savings can be significant, so they can improve user´s experience, and that the best parameters for the protocol have to be empirically obtained in each case.
Keywords
Internet; computer games; multiplexing; telecommunication congestion control; telecommunication network management; tunnelling; TCM; compressing technique; first person shooter game; online games traffic multiplexing; router buffer; tunneling technique; Decision support systems; Internet cafe; buffer sizing; first person shooter; multiplexing; online gaming;
fLanguage
English
Publisher
ieee
Conference_Titel
Performance Evaluation of Computer & Telecommunication Systems (SPECTS), 2011 International Symposium on
Conference_Location
The Hague
Print_ISBN
978-1-4577-0139-9
Electronic_ISBN
978-1-61782-309-1
Type
conf
Filename
5984874
Link To Document