DocumentCode
552487
Title
A hybird approach to multi-agent pursuit-evasion game
Author
Kuo, Jong-Yih ; FanJiang, Yong-Yi ; Ma, Shang-Pin ; Syu, Jia-lin
Author_Institution
Dept. of Comput. Sci. & Inf. Eng., Nat. Taipei Univ. of Technol., Taipei, Taiwan
Volume
1
fYear
2011
fDate
10-13 July 2011
Firstpage
356
Lastpage
360
Abstract
In multi-agent pursuit-evasion game, pursuers need to coordinate the behavior of each other to achieve a common goal: catching the evader. In this paper, a learning mechanism to capture evader in a dynamic environment of pursuit-evasion game is proposed. It deals with the uncertainty in environment using training and, according to whether the agents cooperated with each other, agent learning is divided into two ways: one is individual learning and the other is case-based reasoning. With these methods, agents are capable of memorizing and learning in order to catch evader more quickly.
Keywords
case-based reasoning; computer games; learning (artificial intelligence); multi-agent systems; training; case-based reasoning; evader capture; learning mechanism; multiagent pursuit-evasion game; training; Cognition; Equations; Games; Learning systems; Mathematical model; Radiation detectors; Case-based Reasoning; Intelligent Agent; Pursuit-evasion Game; Reinforcement Learning;
fLanguage
English
Publisher
ieee
Conference_Titel
Machine Learning and Cybernetics (ICMLC), 2011 International Conference on
Conference_Location
Guilin
ISSN
2160-133X
Print_ISBN
978-1-4577-0305-8
Type
conf
DOI
10.1109/ICMLC.2011.6016743
Filename
6016743
Link To Document