DocumentCode
552992
Title
Towards a holistic methodology for engineering 3D Virtual World applications
Author
Seidel, Ismael ; Gartner, M. ; Froschauer, J. ; Berger, H. ; Merkl, D.
Author_Institution
Matrixware Inf. Services GmbH, Austria
fYear
2010
fDate
28-30 June 2010
Firstpage
224
Lastpage
229
Abstract
3D Virtual World applications are developed in an ad-hoc fashion and the development does not follow predefined processes or methodologies. However, as with any other application, a well informed development methodology increases the efficiency and helps to avoid potential errors. In this paper we are going to present a methodology for the development of applications in 3D Virtual Worlds that is based on results from previous related works, our experiences in developing 3D Virtual Worlds and influences from agile and Web 2.0 software development practices. The methodology is defined on a high level and serves as a guideline covering all stages of the development life cycle. We present two new stages, a familiarization stage and a technology selection stage, which have not been considered in this detail in other methodologies so far and discuss how the methodology has been established within the context of creating a 3D e-Tourism environment.
Keywords
Internet; software prototyping; travel industry; virtual reality; 3D e-tourism environment; 3D virtual world; Web 2.0 software development; agile software development; familiarization stage; technology selection stage; Collaboration; Prototypes; Three dimensional displays; Usability; User interfaces; Virtual environments;
fLanguage
English
Publisher
ieee
Conference_Titel
Information Society (i-Society), 2010 International Conference on
Conference_Location
London
Print_ISBN
978-1-4577-1823-6
Electronic_ISBN
978-0-9564263-3-8
Type
conf
Filename
6018828
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