• DocumentCode
    552992
  • Title

    Towards a holistic methodology for engineering 3D Virtual World applications

  • Author

    Seidel, Ismael ; Gartner, M. ; Froschauer, J. ; Berger, H. ; Merkl, D.

  • Author_Institution
    Matrixware Inf. Services GmbH, Austria
  • fYear
    2010
  • fDate
    28-30 June 2010
  • Firstpage
    224
  • Lastpage
    229
  • Abstract
    3D Virtual World applications are developed in an ad-hoc fashion and the development does not follow predefined processes or methodologies. However, as with any other application, a well informed development methodology increases the efficiency and helps to avoid potential errors. In this paper we are going to present a methodology for the development of applications in 3D Virtual Worlds that is based on results from previous related works, our experiences in developing 3D Virtual Worlds and influences from agile and Web 2.0 software development practices. The methodology is defined on a high level and serves as a guideline covering all stages of the development life cycle. We present two new stages, a familiarization stage and a technology selection stage, which have not been considered in this detail in other methodologies so far and discuss how the methodology has been established within the context of creating a 3D e-Tourism environment.
  • Keywords
    Internet; software prototyping; travel industry; virtual reality; 3D e-tourism environment; 3D virtual world; Web 2.0 software development; agile software development; familiarization stage; technology selection stage; Collaboration; Prototypes; Three dimensional displays; Usability; User interfaces; Virtual environments;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Information Society (i-Society), 2010 International Conference on
  • Conference_Location
    London
  • Print_ISBN
    978-1-4577-1823-6
  • Electronic_ISBN
    978-0-9564263-3-8
  • Type

    conf

  • Filename
    6018828