DocumentCode
556757
Title
Real time reconstruction of volumes from very large datasets using CUDA
Author
Petrescu, Lucian ; Morar, Anca ; Moldoveanu, Florica ; Asavei, Victor
fYear
2011
fDate
14-16 Oct. 2011
Firstpage
1
Lastpage
5
Abstract
This article presents a memory efficient implementation of the Marching Cubes algorithm using NVIDIA´s CUDA technology. The algorithm can handle datasets that are normally too large for current hardware by splitting the initial volume into several smaller subvolumes while minimizing extra computations caused by subvolume overlapping. Moreover, our approach is scalable, making it easy to benefit from additional computational resources.
Keywords
biology computing; computational geometry; image reconstruction; medical image processing; rendering (computer graphics); CUDA technology; NVIDIA; computational resources; marching cubes algorithm; real time reconstruction; subvolume overlapping; Graphics processing unit; Image reconstruction; Isosurfaces; Random access memory; Real time systems; Surface reconstruction; Three dimensional displays;
fLanguage
English
Publisher
ieee
Conference_Titel
System Theory, Control, and Computing (ICSTCC), 2011 15th International Conference on
Conference_Location
Sinaia
Print_ISBN
978-1-4577-1173-2
Type
conf
Filename
6085711
Link To Document