• DocumentCode
    556757
  • Title

    Real time reconstruction of volumes from very large datasets using CUDA

  • Author

    Petrescu, Lucian ; Morar, Anca ; Moldoveanu, Florica ; Asavei, Victor

  • fYear
    2011
  • fDate
    14-16 Oct. 2011
  • Firstpage
    1
  • Lastpage
    5
  • Abstract
    This article presents a memory efficient implementation of the Marching Cubes algorithm using NVIDIA´s CUDA technology. The algorithm can handle datasets that are normally too large for current hardware by splitting the initial volume into several smaller subvolumes while minimizing extra computations caused by subvolume overlapping. Moreover, our approach is scalable, making it easy to benefit from additional computational resources.
  • Keywords
    biology computing; computational geometry; image reconstruction; medical image processing; rendering (computer graphics); CUDA technology; NVIDIA; computational resources; marching cubes algorithm; real time reconstruction; subvolume overlapping; Graphics processing unit; Image reconstruction; Isosurfaces; Random access memory; Real time systems; Surface reconstruction; Three dimensional displays;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    System Theory, Control, and Computing (ICSTCC), 2011 15th International Conference on
  • Conference_Location
    Sinaia
  • Print_ISBN
    978-1-4577-1173-2
  • Type

    conf

  • Filename
    6085711