DocumentCode :
560128
Title :
Challenges for information enabled automation systems
Author :
Hood, Gavan
Author_Institution :
Simul-Tech Pty Ltd, USA
fYear :
2011
fDate :
10-11 Nov. 2011
Firstpage :
1
Lastpage :
1
Abstract :
Summary form only given. Data mining and machine learning are becoming critical tools in the game industry. This talk will cover a variety of techniques used to help developers at Blizzard Entertainment understand how people are playing games. In addition, there will also be a review of new and interesting techniques being used by fans and other game companies to understand and improve games. This is intended to provide a broad overview of the application of data mining in PC games today.
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Australian Control Conference (AUCC), 2011
Conference_Location :
Melbourne, VIC
Print_ISBN :
978-1-4244-9245-9
Type :
conf
Filename :
6114383
Link To Document :
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