Title :
A Game-Theoretic Approach to Hypergraph Clustering
Author :
Rota Bulò, Samuel ; Pelillo, Marcello
Author_Institution :
Universita Ca Foscari di Venezia, Venezia Mestre
Abstract :
Hypergraph clustering refers to the process of extracting maximally coherent groups from a set of objects using high-order (rather than pairwise) similarities. Traditional approaches to this problem are based on the idea of partitioning the input data into a predetermined number of classes, thereby obtaining the clusters as a by-product of the partitioning process. In this paper, we offer a radically different view of the problem. In contrast to the classical approach, we attempt to provide a meaningful formalization of the very notion of a cluster and we show that game theory offers an attractive and unexplored perspective that serves our purpose well. To this end, we formulate the hypergraph clustering problem in terms of a noncooperative multiplayer “clustering game,” and show that a natural notion of a cluster turns out to be equivalent to a classical (evolutionary) game-theoretic equilibrium concept. We prove that the problem of finding the equilibria of our clustering game is equivalent to locally optimizing a polynomial function over the standard simplex, and we provide a discrete-time high-order replicator dynamics to perform this optimization, based on the Baum-Eagon inequality. Experiments over synthetic as well as real-world data are presented which show the superiority of our approach over the state of the art.
Keywords :
Clustering algorithms; Game theory; Games; Partitioning algorithms; Sociology; Standards; Statistics; Baum-Eagon inequality; Hypergraph clustering; evolutionary game theory; high-order replicator dynamics; polynomial optimization; Algorithms; Biological Evolution; Cluster Analysis; Game Theory; Humans;
Journal_Title :
Pattern Analysis and Machine Intelligence, IEEE Transactions on
DOI :
10.1109/TPAMI.2012.226