• DocumentCode
    565765
  • Title

    Creating and using matrix representations of social interaction

  • Author

    Wagner, Alan R.

  • Author_Institution
    Georgia Inst. of Technol., Atlanta, GA, USA
  • fYear
    2009
  • fDate
    11-13 March 2009
  • Firstpage
    125
  • Lastpage
    132
  • Abstract
    This paper explores the use of an outcome matrix as a computational representation of social interaction suitable for implementation on a robot. An outcome matrix expresses the reward afforded to each interacting individual with respect to pairs of potential behaviors. We detail the use of the outcome matrix as a representation of interaction in social psychology and game theory, discuss the need for modeling the robot´s interactive partner, and contribute an algorithm for creating outcome matrices from perceptual information. Experimental results explore the use of the algorithm with different types of partners and in different environments.
  • Keywords
    game theory; matrix algebra; psychology; robots; game theory; matrix representations; outcome matrix; robot implementation; social interaction; social psychology; Accuracy; Cognitive science; Game theory; Humans; Prediction algorithms; Psychology; Robots; Interdependence theory; Mental model; interaction;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Human-Robot Interaction (HRI), 2009 4th ACM/IEEE International Conference on
  • Conference_Location
    La Jolla, CA
  • ISSN
    2167-2121
  • Print_ISBN
    978-1-60558-404-1
  • Type

    conf

  • Filename
    6256008