DocumentCode
565765
Title
Creating and using matrix representations of social interaction
Author
Wagner, Alan R.
Author_Institution
Georgia Inst. of Technol., Atlanta, GA, USA
fYear
2009
fDate
11-13 March 2009
Firstpage
125
Lastpage
132
Abstract
This paper explores the use of an outcome matrix as a computational representation of social interaction suitable for implementation on a robot. An outcome matrix expresses the reward afforded to each interacting individual with respect to pairs of potential behaviors. We detail the use of the outcome matrix as a representation of interaction in social psychology and game theory, discuss the need for modeling the robot´s interactive partner, and contribute an algorithm for creating outcome matrices from perceptual information. Experimental results explore the use of the algorithm with different types of partners and in different environments.
Keywords
game theory; matrix algebra; psychology; robots; game theory; matrix representations; outcome matrix; robot implementation; social interaction; social psychology; Accuracy; Cognitive science; Game theory; Humans; Prediction algorithms; Psychology; Robots; Interdependence theory; Mental model; interaction;
fLanguage
English
Publisher
ieee
Conference_Titel
Human-Robot Interaction (HRI), 2009 4th ACM/IEEE International Conference on
Conference_Location
La Jolla, CA
ISSN
2167-2121
Print_ISBN
978-1-60558-404-1
Type
conf
Filename
6256008
Link To Document