Title :
Game engine for creating e-learning assessments
Author :
Vega, Alexa Ramírez
Author_Institution :
Tecnol. de Costa Rica, Cartago, Costa Rica
Abstract :
Over time, methods of evaluation in the education process has been exhausting and not very attractive for students. Currently there are different ways of assess knowledge through activities that promote the interests of the learners, so they find entertainment in these processes. This article describes the implementation of Game Engine project, which involves the creation of assessments through playful elements within a virtual learning environment. The objective of this project is to improve assessment methods in courses taught in the Tecnológico de Costa Rica (TEC) through the platform. LRN implemented by the tecDigital (TEC project, which aims to promote and facilitate the use of information and communication technologies in the educational process).
Keywords :
computer aided instruction; computer games; educational institutions; LRN; TEC project; Tecnolgico de Costa Rica; e-learning assessments; education process evaluation; game engine project; tecDigital; virtual learning environment; Electronic learning; Engines; Flexible printed circuits; Games; HTML; Internet; Least squares approximation; .LRN; assessments; e-learning; game engine;
Conference_Titel :
Information Systems and Technologies (CISTI), 2012 7th Iberian Conference on
Conference_Location :
Madrid
Print_ISBN :
978-1-4673-2843-2