DocumentCode
566831
Title
Real image based virtual reality contents generation
Author
Lee, Hasup ; Tateyama, Yoshisuke ; Ogi, Tetsuro
Author_Institution
Grad. Sch. of Syst. Design & Manage., Keio Univ., Yokohama, Japan
Volume
3
fYear
2012
fDate
26-28 June 2012
Firstpage
542
Lastpage
545
Abstract
Digital contents of virtual reality (VR) system are defined as dynamic objects, static objects and background in this paper. We used 3D object modeling of mesh from range image for generating the real image based static objects. For real image based dynamic objects, video avatar is studied and used to various applications. Real image based backgrounds in VR system were obtained from panorama image of real environment. The more realistic contents can be produced efficiently and rapidly using real image based methods.
Keywords
3D model; CAVE; digital contents; panorama; video avatar; virtual reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Information Science and Digital Content Technology (ICIDT), 2012 8th International Conference on
Conference_Location
Jeju Island, Korea (South)
Print_ISBN
978-1-4673-1288-2
Type
conf
Filename
6269332
Link To Document