• DocumentCode
    568206
  • Title

    Grounded in flow theory: Preliminary design principles for desktop virtual reality-based experiments toward optimal learning state

  • Author

    Li, Simeng Karen ; Yang, Xue

  • Author_Institution
    Inst. of Higher Educ., Jilin Univ., Changchun, China
  • fYear
    2012
  • fDate
    14-17 July 2012
  • Firstpage
    1380
  • Lastpage
    1383
  • Abstract
    State-of-the-art laboratory instruction has used computer-simulated environments to create appropriate real settings when replicating experiments. This paper should be of relevance to instruction designers as a step towards a deeper understanding of Desktop Virtual Reality-based Experiments (DVREs) by focusing on Flow experience. We suggest a model of the optimal learning state, to explore how to initiate and sustain learning interests and impact goal-setting activities via adding game and art elements in DVREs design. The work is meaningful before substantial progress can be made in virtual learning environment if we are to use the great promise of flow research on DVREs design, training and its impact in optimizing learning outcome.
  • Keywords
    computer aided instruction; digital simulation; virtual reality; DVRE; computer-simulated environments; desktop virtual reality-based experiments; flow theory; goal-setting activities; instruction designers; optimal learning state; state-of-the-art laboratory instruction; Art; Computational modeling; Games; Laboratories; Psychology; Training; Visualization; design principle; desktop virtual reality-based experiments; flow; laboratory instruction; optimal learning state;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Science & Education (ICCSE), 2012 7th International Conference on
  • Conference_Location
    Melbourne, VIC
  • Print_ISBN
    978-1-4673-0241-8
  • Type

    conf

  • DOI
    10.1109/ICCSE.2012.6295320
  • Filename
    6295320