DocumentCode
568451
Title
Multiplayer Game Technology to Manage Critical Infrastructure Protection
Author
Beltran, Laura Pla ; Merabti, Madjid ; Shi, Qi
Author_Institution
PROTECT (Res. Centre for Critical Infrastruct. Comput. Technol. & Protection), Liverpool John Moores Univ., Liverpool, UK
fYear
2012
fDate
25-27 June 2012
Firstpage
549
Lastpage
556
Abstract
The correct functioning of critical infrastructures is crucial for modern society. These systems provide the backbone to our everyday lives and, therefore, securing and protecting them is a challenging yet vital issue. This project studies the vulnerabilities and protection challenges these systems present, and proposes a solution using a collaborative multi-user game-based visualisation interface. This project proposes a tool that models and represents a complex system in an easy-to-understand, comprehensive manner, enabling all those involved in monitoring the system to detect problems and threats, and make better informed security decisions. The game-like interface allows a real-time coordinated response from all the different stakeholders involved in controlling and protecting the system. The interface will resemble a massively-multiplayer online game (MMOG), in which different users with different roles and access levels will have a personalised view of the system and react to security warnings in order to protect the system.
Keywords
SCADA systems; computer games; computerised monitoring; critical infrastructures; data visualisation; security of data; user interfaces; MMOG; access levels; collaborative multiuser game-based visualisation interface; critical infrastructure protection management; massively-multiplayer online game; problem detection; real-time coordinated response; security decisions; security warnings; stakeholders; supervisory control and data acquisition systems; system monitoring; system protection; threat detection; Computers; Games; Grippers; SCADA systems; Security; Software; CIP; SCADA; SCADA security; control systems security; critical infrastructure protection; game interface;
fLanguage
English
Publisher
ieee
Conference_Titel
Trust, Security and Privacy in Computing and Communications (TrustCom), 2012 IEEE 11th International Conference on
Conference_Location
Liverpool
Print_ISBN
978-1-4673-2172-3
Type
conf
DOI
10.1109/TrustCom.2012.209
Filename
6296019
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