DocumentCode :
568866
Title :
From VR to AR: Adding AR Functionality to an Existing VR Software Framework
Author :
Mannuss, Florian ; Hinkenjann, André
Author_Institution :
Inst. of Visual Comput., Bonn-Rhein-Sieg Univ. of Appl. Sci., St. Augustin, Germany
fYear :
2012
fDate :
28-31 May 2012
Firstpage :
116
Lastpage :
124
Abstract :
We present our approach to extend a Virtual Reality software framework towards the use for Augmented Reality applications. Although VR and AR applications have very similar requirements in terms of abstract components (like 6DOF input, stereoscopic output, simulation engines), the requirements in terms of hardware and software vary considerably. In this article we would like to share the experience gained from adapting our VR software framework for AR applications. We will address design issues for this task. The result is a VR/AR basic software that allows us to implement interactive applications without fixing their type (VR or AR) beforehand. Switching from VR to AR is a matter of changing the configuration file of the application.
Keywords :
augmented reality; software architecture; AR functionality; VR software framework; VR-AR basic software; abstract components; address design issues; augmented reality applications; configuration file; interactive applications; virtual reality software framework; Cameras; Engines; Kernel; Rendering (computer graphics); Streaming media; Visualization; Augmented Reality; Software Architecture; Software Framework; Virtual Reality;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Virtual and Augmented Reality (SVR), 2012 14th Symposium on
Conference_Location :
Rio Janiero
Print_ISBN :
978-1-4673-1929-4
Type :
conf
DOI :
10.1109/SVR.2012.18
Filename :
6297567
Link To Document :
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