• DocumentCode
    569122
  • Title

    A Sketch-based Skeletal Figure Animation Tool for Novice Users

  • Author

    Yonemoto, Satoshi

  • Author_Institution
    Grad. Sch. of Inf. Sci., Kyushu Sangyo Univ., Fukuoka, Japan
  • fYear
    2012
  • fDate
    25-27 July 2012
  • Firstpage
    37
  • Lastpage
    42
  • Abstract
    Our goal is to develop a rough sketch-based animation tool which is simple enough to use for novice users. The animation process begins with sketching an object to be animated. Our tool consists of object sketching and motion sketching. In object sketching, user sketches an object and then turns into a sketched object using modeling operations such as rigid transformation and grouping. An animated motion is then created for the sketched object by motion sketching. Motion sketching provides two motion creation techniques: a sketch-based motion path editing and a skeletal motion editing which can add articulated structure and its motion to the sketched object.
  • Keywords
    computer animation; animated motion; motion sketching; novice users; object sketching; sketch based motion path editing; sketch based skeletal figure animation tool; Animation; Bones; Image segmentation; Motion segmentation; Pins; Shape; Sketch based animation; physics-based motion synthesis; skeletal motion;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Graphics, Imaging and Visualization (CGIV), 2012 Ninth International Conference on
  • Conference_Location
    Hsinchu
  • Print_ISBN
    978-1-4673-2335-2
  • Electronic_ISBN
    978-0-7695-4778-7
  • Type

    conf

  • DOI
    10.1109/CGIV.2012.18
  • Filename
    6298345