DocumentCode
570894
Title
Critical risk factors in business model and IS innovations of a cloud-based gaming company: Case evidence from Scandinavia
Author
Nahar, Nazmun ; Huda, Najmul ; Tepandi, Jaak
Author_Institution
Dept. of Comput. Sci. & Inf. Syst., Univ. of Jyvaskyla, Jyvaskyla, Finland
fYear
2012
fDate
July 29 2012-Aug. 2 2012
Firstpage
3674
Lastpage
3680
Abstract
Today´s business environment is becoming increasingly dynamic, complex and competitive. Hence, those companies which will react and adjust to the environment as quickly as possible will survive in the competition. The business model allows a company to maximize its profits. The business model is reflected by the organization´s information technology (IT) that must evolve dynamically with business hence IT is seen as a strategic partner to the rest of the business. This study examines a set of critical risk factors that a Scandinavian social gaming cloud software company is currently encountering in innovating its business model and information systems (IS). This study is carried out by reviewing the literature on software and services business models, business model innovation, IS innovation and utilizing a single case study. Through an in-depth empirical investigation, the critical risk factors are categorized according to their order of severity, explained how each of the identified factors created problems to business model and IS innovations, and provided strategies to alleviate such risks. The empirical findings may guide companies to identify the critical risk factors beforehand and take appropriate actions in order to avoid various risks associated with business model and IS innovations. This study also suggests some future research directions.
Keywords
cloud computing; computer games; information systems; innovation management; risk management; IS innovations; IT; Scandinavian social gaming cloud software company; business model innovation; cloud-based gaming company; critical risk factors; information systems; organization information technology; profit maximization; service business models; software models; Companies; Games; Industries; Interviews; Software; Technological innovation;
fLanguage
English
Publisher
ieee
Conference_Titel
Technology Management for Emerging Technologies (PICMET), 2012 Proceedings of PICMET '12:
Conference_Location
Vancouver, BC
Print_ISBN
978-1-4673-2853-1
Type
conf
Filename
6304382
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