DocumentCode
57215
Title
Crowd textures as proximity graphs
Author
Martella, Claudio ; van Steen, Maarten ; Halteren, Aart ; Conrado, Claudine ; Jie Li
Author_Institution
VU Univ. Amsterdam, Amsterdam, Netherlands
Volume
52
Issue
1
fYear
2014
fDate
Jan-14
Firstpage
114
Lastpage
121
Abstract
We are only starting to understand how people behave when they are part of a crowd. This article presents a novel approach to the study and management of crowds. The approach comprises a device to be worn by individuals, an infrastructure to collect the information from the devices, a set of algorithms for recognizing crowd dynamics, and a set of feedback strategies to intervene in the crowd. A fundamental element of our approach is to consider crowds in terms of their texture. The crowd texture is represented through the proximity graph, a data structure that captures the spatial closeness relationship between individuals over time. We address its properties and limitations, a system architecture to measure and process it, and a few examples of insights that can be obtained from analyzing it.
Keywords
data structures; graph theory; social sciences computing; crowd dynamic recognition; crowd management; crowd textures; data structure; feedback strategy; proximity graphs; spatial closeness relationship; Ad hoc networks; Crowdsourcing; Image edge detection; Sensors; Social factors; Social implications of technology; Wireless networks; Wireless sensor networks;
fLanguage
English
Journal_Title
Communications Magazine, IEEE
Publisher
ieee
ISSN
0163-6804
Type
jour
DOI
10.1109/MCOM.2014.6710072
Filename
6710072
Link To Document