• DocumentCode
    57225
  • Title

    Cubic Gradient-Based Material Interfaces

  • Author

    Prilepov, I. ; Obermaier, Henriette ; Deines, E. ; Garth, Christoph ; Joy, Kenneth I.

  • Author_Institution
    Comput. Sci. Dept., UC Davis, Davis, CA, USA
  • Volume
    19
  • Issue
    10
  • fYear
    2013
  • fDate
    Oct. 2013
  • Firstpage
    1687
  • Lastpage
    1699
  • Abstract
    Multifluid simulations often create volume fraction data, representing fluid volumes per region or cell of a fluid data set. Accurate and visually realistic extraction of fluid boundaries is a challenging and essential task for efficient analysis of multifluid data. In this work, we present a new material interface reconstruction method for such volume fraction data. Within each cell of the data set, our method utilizes a gradient field approximation based on trilinearly blended Coons-patches to generate a volume fraction function, representing the change in volume fractions over the cells. A continuously varying isovalue field is applied to this function to produce a smooth interface that preserves the given volume fractions well. Further, the method allows user-controlled balance between volume accuracy and physical plausibility of the interface. The method works on two- and three-dimensional Cartesian grids, and handles multiple materials. Calculations are performed locally and utilize only the one-ring of cells surrounding a given cell, allowing visualizations of the material interfaces to be easily generated on a GPU or in a large-scale distributed parallel environment. Our results demonstrate the robustness, accuracy, and flexibility of the developed algorithms.
  • Keywords
    data analysis; flow simulation; gradient methods; graphics processing units; mechanical engineering computing; parallel processing; user interfaces; Cartesian grid; GPU; continuously varying isovalue field; cubic gradient-based material interface; fluid boundary; fluid data set; gradient field approximation; graphics processing unit; interface plausibility; large-scale distributed parallel environment; material interface reconstruction method; multifluid data analysis; multifluid simulation; trilinearly blended Coons-patch; user-controlled balance; volume fraction data; Accuracy; Approximation algorithms; Approximation methods; Computational modeling; Materials; Solid modeling; Visualization; Visualization; boundary representations; computational geometry and object modeling;
  • fLanguage
    English
  • Journal_Title
    Visualization and Computer Graphics, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    1077-2626
  • Type

    jour

  • DOI
    10.1109/TVCG.2013.16
  • Filename
    6461882