• DocumentCode
    574013
  • Title

    Using chaotic 3D watermarking for game design copy right protection

  • Author

    Youssef, Amira E. ; Sheta, Walaa

  • Author_Institution
    Inf. Res. Inst., City for Sci. Res. & Technol. Applic. (MuCSAT), Alexandria, Egypt
  • fYear
    2012
  • fDate
    July 30 2012-Aug. 1 2012
  • Firstpage
    221
  • Lastpage
    229
  • Abstract
    Intellectual property will face further significant pressure to adapt in the coming years, as we make our way into the third decade of the commercial internet. Computer games deserve to be protected by copyright such as artwork, design docs, some user interface and program structure, sequence and organization, compilations of material, music, characters and story.
  • Keywords
    Internet; computer games; copyright; user interfaces; watermarking; chaotic 3D watermarking; commercial Internet; computer games; game design copy right protection; intellectual property; material compilations; music; program structure; user interface; Chaotic communication; Games; Generators; Robustness; Solid modeling; Watermarking;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Games (CGAMES), 2012 17th International Conference on
  • Conference_Location
    Louisville, KY
  • Print_ISBN
    978-1-4673-1120-5
  • Type

    conf

  • DOI
    10.1109/CGames.2012.6314579
  • Filename
    6314579