DocumentCode
576245
Title
3D weather simulation on 3D virtual earth
Author
Feng Hao ; Fan Hong
Author_Institution
State Key Lab. of Inf. Eng. in Surveying, Mapping & Remote Sensing (LIESMARS), Wuhan Univ., Wuhan, China
fYear
2012
fDate
22-27 July 2012
Firstpage
543
Lastpage
545
Abstract
This paper conducted some researches on 3D weather simulations on a 3D virtual earth GeoGlobe. The simulation area in this paper is ZuiYi city, GuiZhou province, China, and the simulated weather conditions are snow, rain and fog. This paper used Microsoft´s DirectX 3D Technology and particle system to achieve the simulation, and used a public weather API to gather the weather condition.
Keywords
atmospheric techniques; fog; geographic information systems; geophysical image processing; rain; snow; solid modelling; weather forecasting; 3D virtual earth; 3D weather simulation; China; GeoGlobe; GuiZhou province; Microsoft DirectX 3D Technology; ZuiYi city; fog; public weather API; rain; simulated weather conditions; snow; Earth; Google; Rain; Real-time systems; Snow; Solid modeling; DirectX3D; GeoGlobe; Multiple random textures; Particle system; Texture effects; Weather Simulation;
fLanguage
English
Publisher
ieee
Conference_Titel
Geoscience and Remote Sensing Symposium (IGARSS), 2012 IEEE International
Conference_Location
Munich
ISSN
2153-6996
Print_ISBN
978-1-4673-1160-1
Electronic_ISBN
2153-6996
Type
conf
DOI
10.1109/IGARSS.2012.6351536
Filename
6351536
Link To Document