Title :
An Application of Genetic Algorithm to the Game of Checkers
Author :
Barros, Gabriella A B ; Carvalho, Leonardo F B S ; Silva, Vitor R M ; Lopes, Roberta V V
Author_Institution :
Inst. de Comput., Univ. Fed. de Alagoas, Maceió, Brazil
Abstract :
The difficulty of a game´s Artificial Intelligence is one of the determining factors of its success or failure. To define how the machine-opponent will behave is a hard and complex task. This paper aims to present an application of the Game of Checkers that tries to solve the matter of presenting an adversary which is convincing and of a similar level to the player, using Genetic Algorithm´s techniques.
Keywords :
artificial intelligence; computer games; genetic algorithms; artificial intelligence; game of checker; genetic algorithm; Artificial intelligence; Biological cells; Computers; Games; Genetic algorithms; Sociology; Statistics; Artificial Intelligence; Checkers Games; Games; Genetic Algorithm;
Conference_Titel :
Games and Digital Entertainment (SBGAMES), 2011 Brazilian Symposium on
Conference_Location :
Salvador
Print_ISBN :
978-1-4673-0797-0
DOI :
10.1109/SBGAMES.2011.14