DocumentCode :
578987
Title :
An Application of Genetic Algorithm to the Game of Checkers
Author :
Barros, Gabriella A B ; Carvalho, Leonardo F B S ; Silva, Vitor R M ; Lopes, Roberta V V
Author_Institution :
Inst. de Comput., Univ. Fed. de Alagoas, Maceió, Brazil
fYear :
2011
fDate :
7-9 Nov. 2011
Firstpage :
63
Lastpage :
69
Abstract :
The difficulty of a game´s Artificial Intelligence is one of the determining factors of its success or failure. To define how the machine-opponent will behave is a hard and complex task. This paper aims to present an application of the Game of Checkers that tries to solve the matter of presenting an adversary which is convincing and of a similar level to the player, using Genetic Algorithm´s techniques.
Keywords :
artificial intelligence; computer games; genetic algorithms; artificial intelligence; game of checker; genetic algorithm; Artificial intelligence; Biological cells; Computers; Games; Genetic algorithms; Sociology; Statistics; Artificial Intelligence; Checkers Games; Games; Genetic Algorithm;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Games and Digital Entertainment (SBGAMES), 2011 Brazilian Symposium on
Conference_Location :
Salvador
ISSN :
2159-6654
Print_ISBN :
978-1-4673-0797-0
Type :
conf
DOI :
10.1109/SBGAMES.2011.14
Filename :
6363219
Link To Document :
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