DocumentCode
578990
Title
An Open Source Architecture for Building Interactive Dramas
Author
Müller, Vinícius M.
fYear
2011
fDate
7-9 Nov. 2011
Firstpage
89
Lastpage
100
Abstract
This work presents DGiovanni, an open source multi-agent architecture for building interactive dramas. The architecture has been developed in JAVA and uses the Jason´s BDI engine, being the Jason´s agent-oriented programming language utilized as the means for performing the drama management and for authoring the characters´ behaviors. Additionally, it makes use of ontologies to support the creation of different stories and to feed the system with story-related information. Also, the architecture can help in the development and research of interactive dramas, by including several facilities for developing the story. Finally, in order to demonstrate the use of the architecture, it has been also created a story implementation that supports some interactivity mechanisms such as a simple Natural Language Processing.
Keywords
Java; authoring systems; humanities; interactive systems; multi-agent systems; natural language processing; ontologies (artificial intelligence); public domain software; software architecture; BDI engine; DGiovanni; JAVA; agent-oriented programming language; character behaviors; interactive drama management; natural language processing; ontologies; open source multiagent architecture; story creation; Architecture; Buildings; Computer architecture; Context; Natural language processing; Ontologies; Planning; Interactive Drama; Multi-agent systems; Ontologies;
fLanguage
English
Publisher
ieee
Conference_Titel
Games and Digital Entertainment (SBGAMES), 2011 Brazilian Symposium on
Conference_Location
Salvador
ISSN
2159-6654
Print_ISBN
978-1-4673-0797-0
Type
conf
DOI
10.1109/SBGAMES.2011.31
Filename
6363222
Link To Document