• DocumentCode
    578990
  • Title

    An Open Source Architecture for Building Interactive Dramas

  • Author

    Müller, Vinícius M.

  • fYear
    2011
  • fDate
    7-9 Nov. 2011
  • Firstpage
    89
  • Lastpage
    100
  • Abstract
    This work presents DGiovanni, an open source multi-agent architecture for building interactive dramas. The architecture has been developed in JAVA and uses the Jason´s BDI engine, being the Jason´s agent-oriented programming language utilized as the means for performing the drama management and for authoring the characters´ behaviors. Additionally, it makes use of ontologies to support the creation of different stories and to feed the system with story-related information. Also, the architecture can help in the development and research of interactive dramas, by including several facilities for developing the story. Finally, in order to demonstrate the use of the architecture, it has been also created a story implementation that supports some interactivity mechanisms such as a simple Natural Language Processing.
  • Keywords
    Java; authoring systems; humanities; interactive systems; multi-agent systems; natural language processing; ontologies (artificial intelligence); public domain software; software architecture; BDI engine; DGiovanni; JAVA; agent-oriented programming language; character behaviors; interactive drama management; natural language processing; ontologies; open source multiagent architecture; story creation; Architecture; Buildings; Computer architecture; Context; Natural language processing; Ontologies; Planning; Interactive Drama; Multi-agent systems; Ontologies;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Games and Digital Entertainment (SBGAMES), 2011 Brazilian Symposium on
  • Conference_Location
    Salvador
  • ISSN
    2159-6654
  • Print_ISBN
    978-1-4673-0797-0
  • Type

    conf

  • DOI
    10.1109/SBGAMES.2011.31
  • Filename
    6363222