• DocumentCode
    579392
  • Title

    The Fort Ross Virtual Warehouse Project: A serious game for research and education

  • Author

    Forte, Maurizio ; Lercari, Nicola ; Onsurez, Llonel ; Issavi, Justine ; Prather, Elisabeth

  • Author_Institution
    Univ. of California, Merced, Merced, CA, USA
  • fYear
    2012
  • fDate
    2-5 Sept. 2012
  • Firstpage
    315
  • Lastpage
    322
  • Abstract
    In March 2011, California State Parks entered an agreement with University of California Merced (UCM) to create an interactive, learning game able to educate students, schools and visitors about Fort Ross: the “Fort Ross Virtual Warehouse Project” (FRVWP). It is a web-based 3D game platform developed in Unity 3D that currently supports single player use, and in the near future will be developed for multiplayer functionality. This pilot program indeed demonstrates the value of an educational pre-learning tool for parents and students along with the teachers that come to the Fort to re-enact history. Through the use of this game, students have the opportunity to experience educational content and “role-play” in an environment that is immersive and highly interactive. The narrative, digital storytelling, and virtual reconstructions of buildings and environment, all count an accuracy based on scientific, historical and archaeological data. Ultimately, through user interaction, PCs and NPCs (non player characters) create an interesting dialogue between the site (real) and the experience of place (virtual and real).
  • Keywords
    Internet; archaeology; computer aided instruction; computer games; history; solid modelling; virtual reality; 3D modeling; California State Parks; FRVWP; Fort Ross Virtual Warehouse Project; NPC; PC; UCM; Unity 3D; University of California Merced; Web-based 3D game platform; archaeological data; dialogue creation; digital storytelling; educational content experience; educational prelearning tool; historical data; interactive learning game; multiplayer functionality; nonplayer characters; scientific data; serious game; single player use; student education; user interaction; virtual building reconstruction; virtual environment reconstruction; Buildings; Cultural differences; Documentation; Educational institutions; Games; History; Surface emitting lasers; Fort Ross Historic Park; Unity 3D; digital-based learning; remote sensing; serious games; virtual reconstruction;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Virtual Systems and Multimedia (VSMM), 2012 18th International Conference on
  • Conference_Location
    Milan
  • Print_ISBN
    978-1-4673-2564-6
  • Electronic_ISBN
    978-1-4673-2563-9
  • Type

    conf

  • DOI
    10.1109/VSMM.2012.6365940
  • Filename
    6365940