DocumentCode
579392
Title
The Fort Ross Virtual Warehouse Project: A serious game for research and education
Author
Forte, Maurizio ; Lercari, Nicola ; Onsurez, Llonel ; Issavi, Justine ; Prather, Elisabeth
Author_Institution
Univ. of California, Merced, Merced, CA, USA
fYear
2012
fDate
2-5 Sept. 2012
Firstpage
315
Lastpage
322
Abstract
In March 2011, California State Parks entered an agreement with University of California Merced (UCM) to create an interactive, learning game able to educate students, schools and visitors about Fort Ross: the “Fort Ross Virtual Warehouse Project” (FRVWP). It is a web-based 3D game platform developed in Unity 3D that currently supports single player use, and in the near future will be developed for multiplayer functionality. This pilot program indeed demonstrates the value of an educational pre-learning tool for parents and students along with the teachers that come to the Fort to re-enact history. Through the use of this game, students have the opportunity to experience educational content and “role-play” in an environment that is immersive and highly interactive. The narrative, digital storytelling, and virtual reconstructions of buildings and environment, all count an accuracy based on scientific, historical and archaeological data. Ultimately, through user interaction, PCs and NPCs (non player characters) create an interesting dialogue between the site (real) and the experience of place (virtual and real).
Keywords
Internet; archaeology; computer aided instruction; computer games; history; solid modelling; virtual reality; 3D modeling; California State Parks; FRVWP; Fort Ross Virtual Warehouse Project; NPC; PC; UCM; Unity 3D; University of California Merced; Web-based 3D game platform; archaeological data; dialogue creation; digital storytelling; educational content experience; educational prelearning tool; historical data; interactive learning game; multiplayer functionality; nonplayer characters; scientific data; serious game; single player use; student education; user interaction; virtual building reconstruction; virtual environment reconstruction; Buildings; Cultural differences; Documentation; Educational institutions; Games; History; Surface emitting lasers; Fort Ross Historic Park; Unity 3D; digital-based learning; remote sensing; serious games; virtual reconstruction;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Systems and Multimedia (VSMM), 2012 18th International Conference on
Conference_Location
Milan
Print_ISBN
978-1-4673-2564-6
Electronic_ISBN
978-1-4673-2563-9
Type
conf
DOI
10.1109/VSMM.2012.6365940
Filename
6365940
Link To Document