DocumentCode
579597
Title
Exploring optimization strategies in board game Abalone for Alpha-Beta search
Author
Papadopoulos, Athanasios ; Toumpas, Konstantinos ; Chrysopoulos, Antonios ; Mitkas, Pericles A.
Author_Institution
Aristotle Univ. of Thessaloniki, Thessaloniki, Greece
fYear
2012
fDate
11-14 Sept. 2012
Firstpage
63
Lastpage
70
Abstract
This paper discusses the design and implementation of a highly efficient MiniMax algorithm for the game Abalone. For perfect information games with relatively low branching factor for their decision tree (such as Chess, Checkers etc.) and a highly accurate evaluation function, Alpha-Beta search proved to be far more efficient than Monte Carlo Tree Search. In recent years many new techniques have been developed to improve the efficiency of the Alpha-Beta tree, applied to a variety of scientific fields. This paper explores several techniques for increasing the efficiency of Alpha-Beta Search on the board game of Abalone while introducing some new innovative techniques that proved to be very effective. The main idea behind them is the incorporation of probabilistic features to the otherwise deterministic Alpha-Beta search.
Keywords
decision trees; minimax techniques; probability; search problems; Abalone board game; alpha-beta search; alpha-beta tree; decision tree; evaluation function; minimax algorithm design; optimization strategy; probabilistic feature; Algorithm design and analysis; Estimation; Games; Layout; Reliability; Search problems; Sorting;
fLanguage
English
Publisher
ieee
Conference_Titel
Computational Intelligence and Games (CIG), 2012 IEEE Conference on
Conference_Location
Granada
Print_ISBN
978-1-4673-1193-9
Electronic_ISBN
978-1-4673-1192-2
Type
conf
DOI
10.1109/CIG.2012.6374139
Filename
6374139
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