DocumentCode
579851
Title
Texture Generation from a Large Set of Registered Images Using Markov Random Fields
Author
Hannemann, Wilhelm ; Brock, Tilman
Author_Institution
Inst. of Geotech. Eng. & Mine Surveying, Tech. Univ. Clausthal, Clausthal-Zellerfeld, Germany
fYear
2012
fDate
13-15 Oct. 2012
Firstpage
411
Lastpage
415
Abstract
The process of texturing a 3D model from registered images is a well-known problem in 3D modeling and remote sensing. Recently large sets of registered images are common due to advances in Structure-from-Motion systems. We present a method for automatically texturing a 3D mesh from a large set of registered images. Occluding objects in the images are widely eliminated in the resulting texture by choosing one optimal source image for each triangle. Visible seams are avoided by considering neighboring triangles with a Markov Random Field approach. This allows an automatic generation of a texture while avoiding blurred textures that occur in image blending approaches. Manual intervention reduces to a fine tuning of factor weights for the image labeling process.
Keywords
Markov processes; image registration; image texture; remote sensing; solid modelling; 3D mesh; 3D modeling; Markov random field approach; Markov random fields; blurred textures; image blending approaches; image labeling process; image registration; occluding objects; remote sensing; structure-from-motion systems; texture generation; Brightness; Cameras; Histograms; Image edge detection; Image resolution; Markov random fields; Solid modeling;
fLanguage
English
Publisher
ieee
Conference_Titel
3D Imaging, Modeling, Processing, Visualization and Transmission (3DIMPVT), 2012 Second International Conference on
Conference_Location
Zurich
Print_ISBN
978-1-4673-4470-8
Type
conf
DOI
10.1109/3DIMPVT.2012.66
Filename
6375022
Link To Document