• DocumentCode
    579851
  • Title

    Texture Generation from a Large Set of Registered Images Using Markov Random Fields

  • Author

    Hannemann, Wilhelm ; Brock, Tilman

  • Author_Institution
    Inst. of Geotech. Eng. & Mine Surveying, Tech. Univ. Clausthal, Clausthal-Zellerfeld, Germany
  • fYear
    2012
  • fDate
    13-15 Oct. 2012
  • Firstpage
    411
  • Lastpage
    415
  • Abstract
    The process of texturing a 3D model from registered images is a well-known problem in 3D modeling and remote sensing. Recently large sets of registered images are common due to advances in Structure-from-Motion systems. We present a method for automatically texturing a 3D mesh from a large set of registered images. Occluding objects in the images are widely eliminated in the resulting texture by choosing one optimal source image for each triangle. Visible seams are avoided by considering neighboring triangles with a Markov Random Field approach. This allows an automatic generation of a texture while avoiding blurred textures that occur in image blending approaches. Manual intervention reduces to a fine tuning of factor weights for the image labeling process.
  • Keywords
    Markov processes; image registration; image texture; remote sensing; solid modelling; 3D mesh; 3D modeling; Markov random field approach; Markov random fields; blurred textures; image blending approaches; image labeling process; image registration; occluding objects; remote sensing; structure-from-motion systems; texture generation; Brightness; Cameras; Histograms; Image edge detection; Image resolution; Markov random fields; Solid modeling;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    3D Imaging, Modeling, Processing, Visualization and Transmission (3DIMPVT), 2012 Second International Conference on
  • Conference_Location
    Zurich
  • Print_ISBN
    978-1-4673-4470-8
  • Type

    conf

  • DOI
    10.1109/3DIMPVT.2012.66
  • Filename
    6375022