• DocumentCode
    579992
  • Title

    Making the Long Code Shorter

  • Author

    Barak, Boaz ; Gopalan, Parikshit ; Håstad, Johan ; Meka, Raghu ; Raghavendra, Prasad ; Steurer, David

  • Author_Institution
    Microsoft Res. New England, Cambridge, MA, USA
  • fYear
    2012
  • fDate
    20-23 Oct. 2012
  • Firstpage
    370
  • Lastpage
    379
  • Abstract
    The long code is a central tool in hardness of approximation, especially in questions related to the unique games conjecture. We construct a new code that is exponentially more efficient, but can still be used in many of these applications. Using the new code we obtain exponential improvements over several known results, including the following: 1) For any ε >; 0, we show the existence of an n vertex graph G where every set of o(n) vertices has expansion 1 - ε, but G´s adjacency matrix has more than exp(logδ n) eigenvalues larger than 1 - ε, where δ depends only on ε. This answers an open question of Arora, Barak and Steurer (FOCS 2010) who asked whether one can improve over the noise graph on the Boolean hypercube that has poly(log n) such eigenvalues. 2) A gadget that reduces unique games instances with linear constraints modulo K into instances with alphabet k with a blowup of Kpolylog(K), improving over the previously known gadget with blowup of 2Ω(K). 3) An n variable integrality gap for Unique Games that survives exp(poly(log log n)) rounds of the SDP + Sherali Adams hierarchy, improving on the previously known bound of poly(log log n). We show a connection between the local testability of linear codes and small set expansion in certain related Cayley graphs, and use this connection to derandomize the noise graph on the Boolean hypercube.
  • Keywords
    Boolean algebra; approximation theory; eigenvalues and eigenfunctions; game theory; graph theory; hypercube networks; matrix algebra; Boolean hypercube; Cayley graphs; SDP-Sherali Adams hierarchy; adjacency matrix; approximation hardness; eigenvalues; linear constraints modulo; long code local testability; noise graph; unique games conjecture; variable integrality gap; vertex graph; Approximation methods; Eigenvalues and eigenfunctions; Electronic mail; Games; Hypercubes; Noise measurement; Polynomials; Locally Testable Codes; Long Code; Small set expansion; Unique games conjecture;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Foundations of Computer Science (FOCS), 2012 IEEE 53rd Annual Symposium on
  • Conference_Location
    New Brunswick, NJ
  • ISSN
    0272-5428
  • Print_ISBN
    978-1-4673-4383-1
  • Type

    conf

  • DOI
    10.1109/FOCS.2012.83
  • Filename
    6375315