DocumentCode :
586582
Title :
Learning postures through an imitation game between a human and a robot
Author :
Boucenna, Sofiane ; Delaherche, E. ; Chetouani, Mohamed ; Gaussier, Philippe
Author_Institution :
ISIR, UPMC, Paris, France
fYear :
2012
fDate :
7-9 Nov. 2012
Firstpage :
1
Lastpage :
2
Abstract :
In this paper, we investigate a sensory-motor architecture allowing a robot to learn to recognize postures. The learning is performed without a teaching signal that associates a specific posture with the robot´s motor internal state. Our architecture assumes that the robot initially performs postures, then the human imitates them. An on-line learning scheme without an explicit reward or ad-hoc detection mechanism or a formatted teaching technique is proposed. Investigations on how a “naive” system can learn to imitate correctly another person´s posture during a natural interaction motivate the current research work.
Keywords :
emotion recognition; face recognition; game theory; learning (artificial intelligence); pose estimation; robot vision; facial expression recognition; imitation game; motor internal state; naive system; online learning scheme; posture recognition learning; robotic head; sensory-motor architecture; Education; Face recognition; Feature extraction; Humans; Robot sensing systems; Visualization;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Development and Learning and Epigenetic Robotics (ICDL), 2012 IEEE International Conference on
Conference_Location :
San Diego, CA
Print_ISBN :
978-1-4673-4964-2
Electronic_ISBN :
978-1-4673-4963-5
Type :
conf
DOI :
10.1109/DevLrn.2012.6400880
Filename :
6400880
Link To Document :
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