DocumentCode
589933
Title
Using badges for shaping interactions in online learning environments
Author
McDaniel, R. ; Lindgren, Robb ; Friskics, J.
Author_Institution
Univ. of Central Florida, Orlando, FL, USA
fYear
2012
fDate
8-10 Oct. 2012
Firstpage
1
Lastpage
4
Abstract
In this paper, we describe an online course management system (titled Adventures in Emerging Media) designed to allow students to choose their own pathways through learning content (a choose-your-own-adventure online course). In addition to providing students with additional agency and narrative prompts, we also used badges, or achievements, to promote specific types of student behaviors. This study provides data collected from approximately 200 students enrolled in this online digital media course in which badges were used to incentivize targeted student behaviors, such as taking an exam within a certain timeframe or responding to student work with especially helpful feedback. In addition to a brief analysis of relevant achievement assessment data, we also describe our approach to the mechanics of achievement design and show some of the elements of design and layout used to incorporate the achievements into a learning management system.
Keywords
computer aided instruction; computer games; achievement assessment data; badges; online course management system; online digital media course; online learning environments; shaping interactions; video-game-style achievement system; Art; Educational institutions; Games; History; Media; Visualization;
fLanguage
English
Publisher
ieee
Conference_Titel
Professional Communication Conference (IPCC), 2012 IEEE International
Conference_Location
Orlando, FL
ISSN
2158-091X
Print_ISBN
978-1-4577-2124-3
Type
conf
DOI
10.1109/IPCC.2012.6408619
Filename
6408619
Link To Document