Title :
A new in-loop filter for depth map coding in HEVC
Author :
Hyunsuk Ko ; Kuo, C.-C Jay
Author_Institution :
Ming Hsieh Dept. of Electical Eng., Univ. of Southern California, Los Angeles, CA, USA
Abstract :
A depth-map is used to synthesize virtual texture views in the multi-view plus depth (MVD) format. In conventional video coding, a coded depth-map often suffers from compression artifacts along object boundaries, which have a negative effect on the quality of rendered images in the view synthesis process. To address this problem, we propose a depth-map boundary filtering technique to eliminate coding artifacts while preserving sharp edges. This can be mathematically formulated as a L0-norm minimization problem. This filtering process is cascaded with the de-blocking filter in the emerging HEVC video coding standard to result in a new in-loop filter. Experimental results are given to show that the subjective and objective quality of the synthesized views is enhanced by the introduction of the new in-loop fitler.
Keywords :
filtering theory; rendering (computer graphics); three-dimensional television; video coding; virtual reality; HEVC; MVD format; coded depth-map; coding artifacts; compression artifacts; de-blocking filter; depth map coding; depth-map boundary filtering technique; in-loop filter; minimization problem; multiview plus depth format; rendered images; video coding; virtual texture view synthesis; Complexity theory; Image coding; Image edge detection; Image reconstruction; Noise; Boundary filtering; L0-norm minimization; depth-map coding; view synthesis;
Conference_Titel :
Signal & Information Processing Association Annual Summit and Conference (APSIPA ASC), 2012 Asia-Pacific
Conference_Location :
Hollywood, CA
Print_ISBN :
978-1-4673-4863-8