DocumentCode :
590677
Title :
Violin pedagogy for finger and bow placement using augmented reality
Author :
de Sorbier, Francois ; Shiino, H. ; Saito, Hiroshi
Author_Institution :
Grad. Sch. of Sci. & Technol., Keio Univ., Yokohama, Japan
fYear :
2012
fDate :
3-6 Dec. 2012
Firstpage :
1
Lastpage :
5
Abstract :
Beginners need a long time before being able to play correctly violin. Learning the bowing technique appears to be a difficult task and retains most of the attention of beginners. Besides this point, the finger placement is also an important part of the learning but often under estimated. One difficulty is that the fingerboard of the violin does not have frets. In this on-going work, we present a marker-less augmented reality system that advises the novice players about their fingering and bowing. We display in real-time the virtual frets by tracking the violin with a depth camera. We also capture and recognize the note currently played to direct the placement of the bow on the strings.
Keywords :
augmented reality; cameras; computer aided instruction; music; musical instruments; bow placement; bowing technique; depth camera; finger placement; fingering; learning; marker-less augmented reality system; violin fingerboard; violin pedagogy; virtual fret; Augmented reality; Cameras; Equations; Image color analysis; Iterative closest point algorithm; Mathematical model; Real-time systems;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Signal & Information Processing Association Annual Summit and Conference (APSIPA ASC), 2012 Asia-Pacific
Conference_Location :
Hollywood, CA
Print_ISBN :
978-1-4673-4863-8
Type :
conf
Filename :
6411824
Link To Document :
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