DocumentCode
592097
Title
GPU Hierarchical Quilted Self Organizing Maps for Multimedia Understanding
Author
Nashed, Y.S.G.
Author_Institution
Dept. of Inf. Eng., Univ. of Parma, Parma, Italy
fYear
2012
fDate
10-12 Dec. 2012
Firstpage
491
Lastpage
492
Abstract
It is well established that the human brain outperforms current computers, concerning pattern recognition tasks, through the collaborative processing of simple building units (neurons). In this work we expand an abstracted model of the neocortex called Hierarchical Quilted Self Organizing Map, benefiting from the parallel power of current Graphical Processing Units, to achieve realtime understanding and classification of spatio-temporal sensory information. We also propose an improvement on the original model that allows the learning rate to be automatically adapted according to the input training data available. The overall system is tested on the task of gesture recognition from a Microsoft Kinect publicly available dataset.
Keywords
gesture recognition; graphics processing units; learning (artificial intelligence); multimedia computing; parallel processing; real-time systems; self-organising feature maps; GPU hierarchical quilted self organizing maps; Microsoft Kinect publicly available dataset; collaborative processing; gesture recognition; graphical processing units; human brain; input training data; learning rate; multimedia understanding; neocortex; neurons; parallel power; pattern recognition tasks; realtime classification; realtime understanding; spatio-temporal sensory information; Adaptation models; Biological system modeling; Brain modeling; Computational modeling; Graphics processing units; Organizing; Training; GPU; memory prediction framework; neural networks; self organizing maps; temporal classification;
fLanguage
English
Publisher
ieee
Conference_Titel
Multimedia (ISM), 2012 IEEE International Symposium on
Conference_Location
Irvine, CA
Print_ISBN
978-1-4673-4370-1
Type
conf
DOI
10.1109/ISM.2012.102
Filename
6424715
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