DocumentCode :
592679
Title :
Hand controlled 3D minesweeper
Author :
Mendoza, R. Nicolas ; Figueroa, F. Pablo
Author_Institution :
Syst. & Comput. Eng., Univ. de los Andes, Bogota, Colombia
fYear :
2012
fDate :
1-5 Oct. 2012
Firstpage :
1
Lastpage :
5
Abstract :
During the last six years, the gaming industry has introduced nontraditional interfaces to play videogames. These efforts had been done before but without reaching the success these new interfaces are experiencing in the last years. These new interfaces use player movement rather than buttons or joysticks, creating increasingly immersive environments for the player. These results open up a universe of new possibilities for developers to create new ways to interact with games. In this article, a 3D minesweeper game is presented, using hand movement to interact with the game. A user study was conducted to validate the results of the implementation.
Keywords :
computer games; user interfaces; gaming industry; hand controlled 3D minesweeper; hand movement; nontraditional interface; player movement; videogames; Computers; Context; Games; Industries; Internet; Thumb; 3D interaction; Minesweeper; PhaseSpace; videogames; virtual hand;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Informatica (CLEI), 2012 XXXVIII Conferencia Latinoamericana En
Conference_Location :
Medellin
Print_ISBN :
978-1-4673-0794-9
Type :
conf
DOI :
10.1109/CLEI.2012.6427126
Filename :
6427126
Link To Document :
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