DocumentCode
592690
Title
Automatic archaeological fragment reconstruction using hierarchical depth maps
Author
Vidal, Eduardo Vendrell ; Belenguer, Carlos Sanchez
Author_Institution
Inst. de Autom. e Inf. Ind., Univ. Politec. de Valencia, Valencia, Spain
fYear
2012
fDate
1-5 Oct. 2012
Firstpage
1
Lastpage
10
Abstract
Reconstruction of ancient artifacts from fragments found at archaeological sites is a tedious task that requires a great human effort and that, during decades, has been manual. In this paper, a new technique is introduced to face, automatically, this kind of problems. Taking as input data 3D models of the fragments, and using a characterization based in hierarchical depth maps, the rigid transformation that maximizes the contact surface between fragments is calculated, and pondered by an statistical quality measure. In order to ensure global correction of achieved results, and to reduce execution time, the purposed technique hierarchically evaluates the correspondence using an optimistic estimator. This estimator ensures convergency to the optimal solution. This way, the proposed algorithm can be used as a global registration technique and as a local one.
Keywords
archaeology; cartography; image reconstruction; image registration; solid modelling; statistical analysis; 3D models; archaeological sites; automatic archaeological fragment reconstruction; execution time; global correction; global registration technique; hierarchical depth maps; optimistic estimator; rigid transformation; statistical quality measure; Electronic mail; Face; Graphics processing units; Hardware; Humans; Manuals; Solid modeling; Automatic Reconstruction; Computer Graphics; GPU Depth Maps; Hierarchical; Registration;
fLanguage
English
Publisher
ieee
Conference_Titel
Informatica (CLEI), 2012 XXXVIII Conferencia Latinoamericana En
Conference_Location
Medellin
Print_ISBN
978-1-4673-0794-9
Type
conf
DOI
10.1109/CLEI.2012.6427149
Filename
6427149
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