DocumentCode
595388
Title
A puppet interface for the development of an intuitive computer animation system
Author
Hiroki, Nishiyama ; Pantuwong, Natapon ; Sugimoto, M.
Author_Institution
Univ. of Tokyo, Tokyo, Japan
fYear
2012
fDate
11-15 Nov. 2012
Firstpage
3136
Lastpage
3139
Abstract
In this paper, we introduce a puppet interface for the development of an intuitive animation system. Our puppet interface does not require any special devices and any type of puppet can be used. The puppet interface is developed by attaching ten visible markers onto a puppet. The user can manipulate the pose of the puppet interface to produce the desired motion in front of a camera. The puppet´s joint angle information is captured by the camera and used to retrieve a suitable motion from a motion database. The retrieved motion data is transferred to a 3D character model to generate an animation. To avoid the occlusion problem, we propose an algorithm that estimates the joint angle by determining the position and rotation of markers adjacent to the occluded marker. Experiments confirmed that our proposed algorithm can generate correct results, although some occluded markers remained.
Keywords
cameras; computer animation; information retrieval; pose estimation; 3D character model; camera; intuitive computer animation system development; joint angle estimatation; motion data retrieval; motion database; puppet interface; puppet joint angle information; puppet pose manipulation; visible marker position determination; visible marker rotation determination; Animation; Databases; Equations; Joints; Mathematical model; Solid modeling; Vectors;
fLanguage
English
Publisher
ieee
Conference_Titel
Pattern Recognition (ICPR), 2012 21st International Conference on
Conference_Location
Tsukuba
ISSN
1051-4651
Print_ISBN
978-1-4673-2216-4
Type
conf
Filename
6460829
Link To Document