• DocumentCode
    596057
  • Title

    Work in progress: Learning flow-of-control with FlipLogic: A game-based approach

  • Author

    Beheshti, E. ; Horn, M.S.

  • Author_Institution
    Comput. Sci. & the Learning Sci., Northwestern Univ., Evanston, IL, USA
  • fYear
    2012
  • fDate
    3-6 Oct. 2012
  • Firstpage
    1
  • Lastpage
    2
  • Abstract
    We present FlipLogic, a puzzle game that we developed to help children (ages 10-12) become familiar with conditional logic statements in programming. We designed the game to be embedded in an existing after-school curriculum on computer programming fundamentals. Our broader goal is to create a series of games to help students learn a variety of programming concepts including control statements, conditional branches, logic expressions, loops, and variables. We plan to study the effectiveness and motivational appeal of our design in after-school settings, comparing this game-based approach with a more traditional instructional approach.
  • Keywords
    computer aided instruction; computer games; computer science education; FlipLogic; after-school curriculum; computer programming fundamentals; conditional branches; conditional logic statements; control statements; flow-of-control learning; game-based approach; logic expressions; puzzle game; Computer languages; Computers; Games; Programming profession; Syntactics; USA Councils; Children; learning games; programming languages;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Frontiers in Education Conference (FIE), 2012
  • Conference_Location
    Seattle, WA
  • ISSN
    0190-5848
  • Print_ISBN
    978-1-4673-1353-7
  • Electronic_ISBN
    0190-5848
  • Type

    conf

  • DOI
    10.1109/FIE.2012.6462514
  • Filename
    6462514