DocumentCode
596057
Title
Work in progress: Learning flow-of-control with FlipLogic: A game-based approach
Author
Beheshti, E. ; Horn, M.S.
Author_Institution
Comput. Sci. & the Learning Sci., Northwestern Univ., Evanston, IL, USA
fYear
2012
fDate
3-6 Oct. 2012
Firstpage
1
Lastpage
2
Abstract
We present FlipLogic, a puzzle game that we developed to help children (ages 10-12) become familiar with conditional logic statements in programming. We designed the game to be embedded in an existing after-school curriculum on computer programming fundamentals. Our broader goal is to create a series of games to help students learn a variety of programming concepts including control statements, conditional branches, logic expressions, loops, and variables. We plan to study the effectiveness and motivational appeal of our design in after-school settings, comparing this game-based approach with a more traditional instructional approach.
Keywords
computer aided instruction; computer games; computer science education; FlipLogic; after-school curriculum; computer programming fundamentals; conditional branches; conditional logic statements; control statements; flow-of-control learning; game-based approach; logic expressions; puzzle game; Computer languages; Computers; Games; Programming profession; Syntactics; USA Councils; Children; learning games; programming languages;
fLanguage
English
Publisher
ieee
Conference_Titel
Frontiers in Education Conference (FIE), 2012
Conference_Location
Seattle, WA
ISSN
0190-5848
Print_ISBN
978-1-4673-1353-7
Electronic_ISBN
0190-5848
Type
conf
DOI
10.1109/FIE.2012.6462514
Filename
6462514
Link To Document