DocumentCode :
597362
Title :
Effects of terrain in computational methods for indirect fire
Author :
Lappi, E. ; Sysikaski, M. ; Akesson, Benny ; Yildirim, U.Z.
Author_Institution :
Electron. & Inf. Technol. Div., Finnish Defence Forces Tech. Res. Centre, Riihimaki, Finland
fYear :
2012
fDate :
9-12 Dec. 2012
Firstpage :
1
Lastpage :
12
Abstract :
Modeling of artillery fire is a well studied concept in military simulations. There are known models which give accurate results, but they usually assume flat terrain with no obstacles. We develop an artillery fire model that takes terrain shapes into account, extending the previous models. We implemented the extended model and used it to compute the effects of firing onto terrains with differing slopes and angles. The results show that taking terrain elevations into account can make drastic differences in kill probabilities compared to the flat earth model.
Keywords :
digital simulation; probability; terrain mapping; weapons; artillery fire modeling; flat terrain; indirect fire computational method; kill probabilities; military simulations; terrain effects; terrain elevations; terrain shapes; Adaptation models; Color; Computational modeling; Fans; Numerical models; Probability; Shape;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Simulation Conference (WSC), Proceedings of the 2012 Winter
Conference_Location :
Berlin
ISSN :
0891-7736
Print_ISBN :
978-1-4673-4779-2
Electronic_ISBN :
0891-7736
Type :
conf
DOI :
10.1109/WSC.2012.6465057
Filename :
6465057
Link To Document :
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