DocumentCode :
597471
Title :
How discrete-event simulation software works and why it matters
Author :
Schriber, Thomas J. ; Brunner, Daniel T. ; Smith, Jeffrey S.
Author_Institution :
Bus. Inf. Technol., Univ. of Michigan, Ann Arbor, MI, USA
fYear :
2012
fDate :
9-12 Dec. 2012
Firstpage :
1
Lastpage :
15
Abstract :
This paper provides simulation practitioners and consumers with a grounding in how discrete-event simulation software works. Topics include discrete-event systems; entities, resources, control elements and operations; simulation runs; entity states; entity lists; and their management. The implementations of these generic ideas in AutoMod, SLX, ExtendSim, and Simio are described. The paper concludes with several examples of “why it matters” for modelers to know how their simulation software works, including discussion of AutoMod, SLX, ExtendSim, Simio, Arena, ProModel, and GPSS/H.
Keywords :
discrete event simulation; Arena; AutoMod; ExtendSim; GPSS/H; ProModel; SLX; Simio; control elements; discrete-event simulation software; discrete-event systems; entity lists; entity states; operations; resources; simulation runs; Clocks; Data models; Delay; Finite element methods; Load modeling; Software;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Simulation Conference (WSC), Proceedings of the 2012 Winter
Conference_Location :
Berlin
ISSN :
0891-7736
Print_ISBN :
978-1-4673-4779-2
Electronic_ISBN :
0891-7736
Type :
conf
DOI :
10.1109/WSC.2012.6465274
Filename :
6465274
Link To Document :
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