DocumentCode :
599045
Title :
Motion capture and reconstruction based on depth information using Kinect
Author :
Ming Zeng ; Zhengcun Liu ; Qinghao Meng ; Zhengbiao Bai ; Haiyan Jia
Author_Institution :
Sch. of Electr. Eng. & Autom., Tianjin Univ., Tianjin, China
fYear :
2012
fDate :
16-18 Oct. 2012
Firstpage :
1381
Lastpage :
1385
Abstract :
In this paper, a novel technique which provides visual feedback to the trainee in a 3D virtual environment is proposed. This method contains two steps. Firstly, the real-time depth data for the 3D human motions are captured using Kinect (a latest depth sensor launched by Microsoft) and then those depth dada are converted into key-node data of human skeletons. Next, 3D human body movements are reconstructed by combining these key-node data and personalized virtual models of human body created by the open source software of “MakeHuman”. The experimental results show that the proposed algorithm can obtain a fairly accurate estimation of the real-time 3D human body movements.
Keywords :
gait analysis; image reconstruction; motion estimation; virtual reality; 3D human motions; 3D virtual environment; Kinect; MakeHuman software; depth information; depth sensor; human skeleton key-node data; motion capture; motion reconstruction; open source software; real-time 3D human body movements; real-time depth data; visual feedback; Biological system modeling; Humans; Image reconstruction; Real-time systems; Skeleton; Solid modeling; Virtual environments; Kinect; depth information; motion capture; motion reconstruction;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Image and Signal Processing (CISP), 2012 5th International Congress on
Conference_Location :
Chongqing
Print_ISBN :
978-1-4673-0965-3
Type :
conf
DOI :
10.1109/CISP.2012.6470032
Filename :
6470032
Link To Document :
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