DocumentCode :
602517
Title :
Evaluation of videogames for mathematics education with young children
Author :
Alzahrani, F.
Author_Institution :
Tech. & Vocational Training Corp., Makah, Saudi Arabia
fYear :
2013
fDate :
20-22 Jan. 2013
Firstpage :
1
Lastpage :
4
Abstract :
Changes in technology and lifestyle bring about changes in the way humans acquire knowledge. In many cases, traditional methods of teaching are proving unsuccessful. These changes bring about a challenge: how can knowledge best be transmitted, ensuring that the students understand the material, and are able to successfully utilize it when solving problems? This challenge is very pressing in the area of mathematics, a subject that is often accompanied by high levels of anxiety in students. By utilizing a novel approach that combines game play, simple computer programming, and topics in mathematics, this challenge may be overcome. In this paper, the use of Microsoft´s Kodu video game platform in the learning process is analyzed based on an application in a group of twenty students in their fourth and fifth years of primary education. The results of this workshop are also analyzed in terms of effectiveness and appeal to students. Overall, the workshop has been a success, as the students evaluated it as effective and entertaining.
Keywords :
computer aided instruction; computer games; mathematics; Microsoft Kodu video game platform; game play; learning process; mathematics education; simple computer programming; teaching; videogames; young children; Computers; Conferences; Education; Games; Mathematics; Programming profession; Kodu; education; information technology; interactive-learning; learning; mathematics; platform; programming; teaching; videogame;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Applications Technology (ICCAT), 2013 International Conference on
Conference_Location :
Sousse
Print_ISBN :
978-1-4673-5284-0
Type :
conf
DOI :
10.1109/ICCAT.2013.6521996
Filename :
6521996
Link To Document :
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