• DocumentCode
    603142
  • Title

    Planning random path distributions for ambush games in unstructured environments

  • Author

    Boidot, Emmanuel ; Feron, Eric

  • Author_Institution
    Georgia Inst. of Technol., Atlanta, GA, USA
  • fYear
    2012
  • fDate
    5-8 Nov. 2012
  • Firstpage
    1
  • Lastpage
    6
  • Abstract
    Operating vehicles in adversarial environments require non-conventional planning techniques. A two-player, zero-sum non-cooperative game is introduced, and solved via a linear program. An extension is proposed to construct networks displaying good representations of the environment characteristics, while offering acceptable results for the technique used. Sensitivity of the solution to the LP solver algorithm is identified. The planner´s performances are finally assessed by comparison with those of conventional planners. Results are used to formulate secondary objectives to the problem.
  • Keywords
    game theory; linear programming; path planning; random processes; statistical distributions; LP solver algorithm; ambush game; environment characteristics; linear program; random path distribution planning; unstructured environment; zero sum noncooperative game; Path planning; ambush games; linear optimization; probability distributions;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Safety, Security, and Rescue Robotics (SSRR), 2012 IEEE International Symposium on
  • Conference_Location
    College Station, TX
  • Print_ISBN
    978-1-4799-0164-7
  • Type

    conf

  • DOI
    10.1109/SSRR.2012.6523899
  • Filename
    6523899