DocumentCode
603142
Title
Planning random path distributions for ambush games in unstructured environments
Author
Boidot, Emmanuel ; Feron, Eric
Author_Institution
Georgia Inst. of Technol., Atlanta, GA, USA
fYear
2012
fDate
5-8 Nov. 2012
Firstpage
1
Lastpage
6
Abstract
Operating vehicles in adversarial environments require non-conventional planning techniques. A two-player, zero-sum non-cooperative game is introduced, and solved via a linear program. An extension is proposed to construct networks displaying good representations of the environment characteristics, while offering acceptable results for the technique used. Sensitivity of the solution to the LP solver algorithm is identified. The planner´s performances are finally assessed by comparison with those of conventional planners. Results are used to formulate secondary objectives to the problem.
Keywords
game theory; linear programming; path planning; random processes; statistical distributions; LP solver algorithm; ambush game; environment characteristics; linear program; random path distribution planning; unstructured environment; zero sum noncooperative game; Path planning; ambush games; linear optimization; probability distributions;
fLanguage
English
Publisher
ieee
Conference_Titel
Safety, Security, and Rescue Robotics (SSRR), 2012 IEEE International Symposium on
Conference_Location
College Station, TX
Print_ISBN
978-1-4799-0164-7
Type
conf
DOI
10.1109/SSRR.2012.6523899
Filename
6523899
Link To Document