• DocumentCode
    610048
  • Title

    Texture Compression

  • Author

    Georgiadis, Giorgos ; Chiuso, A. ; Soatto, Stefano

  • Author_Institution
    UCLA Vision Lab., Univ. of California, Los Angeles, Los Angeles, CA, USA
  • fYear
    2013
  • fDate
    20-22 March 2013
  • Firstpage
    221
  • Lastpage
    230
  • Abstract
    We characterize ``visual textures´´ as realizations of a stationary, ergodic, Markovian process, and propose using its approximate minimal sufficient statistics for compressing texture images. We propose inference algorithms for estimating the ``state´´ of such process and its ``variability´´. These represent the encoding stage. We also propose a non-parametric sampling scheme for decoding, by synthesizing textures from their encoding. While these are not faithful reproductions of the original textures (so they would fail a comparison test based on PSNR), they capture the statistical properties of the underlying process, as we demonstrate empirically. We also quantify the tradeoff between fidelity (measured by a proxy of a perceptual score) and complexity.
  • Keywords
    Markov processes; data compression; decoding; image coding; image sampling; image texture; inference mechanisms; Markovian process; PSNR; decoding; encoding stage; ergodic process; image texture compression; inference algorithms; nonparametric sampling scheme; perceptual score; state estimation; stationary process; statistical properties; texture synthesis; variability estimation; visual textures; Decoding; Encoding; Entropy; Image coding; Lattices; Markov processes; Probabilistic logic; texture compression; texture representation; texture synthesis;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Data Compression Conference (DCC), 2013
  • Conference_Location
    Snowbird, UT
  • ISSN
    1068-0314
  • Print_ISBN
    978-1-4673-6037-1
  • Type

    conf

  • DOI
    10.1109/DCC.2013.30
  • Filename
    6543058