Title :
Scalable rendering of variable density point cloud data
Author :
Kumari, Prapti ; Sreeni, K.G. ; Chaudhuri, Swarat
Author_Institution :
Dept. of Electr. Eng., IIT Bombay, Mumbai, India
Abstract :
In this paper, we present a novel proxy based method of adaptive haptic rendering of a variable density 3D point cloud data at different levels of detail without pre-computing the mesh structure. We also incorporate features like rotation, translation and friction to provide a better realistic experience to the user. Instead of a point proxy, a spherical proxy of variable radius is used which avoids the sinking of proxy during the haptic interaction of sparse data. The radius of the proxy is adaptively varied depending upon the local density of the point data using kernel bandwidth estimation. During the interaction, the proxy moves in small steps tangentially over the point cloud such that the new position always minimizes the distance between the proxy and the haptic interaction point (HIP). The raw point cloud data re-sampled in a regular 3D lattice of voxels are loaded to the haptic space after proper smoothing to avoid aliasing effects. The rendering technique is experimented with several subjects and it is observed that this functionality supplements the user´s experience by allowing the user to interact with an object at multiple resolutions.
Keywords :
antialiasing; haptic interfaces; human computer interaction; rendering (computer graphics); smoothing methods; HIP; adaptive haptic rendering; aliasing effect; haptic interaction point; haptic space; kernel bandwidth estimation; mesh structure; point data local density; proxy based method; realistic experience; regular 3D lattice; rendering technique; scalable rendering; smoothing; sparse data; spherical proxy; user experience; user-object interaction; variable density 3D point cloud data; variable density point cloud data; voxel; Force; Friction; Haptic interfaces; Hip; Lattices; Rendering (computer graphics); Three-dimensional displays; Point cloud rendering; adaptive rendering; bounding surface; kernel bandwidth; levels of detail;
Conference_Titel :
World Haptics Conference (WHC), 2013
Conference_Location :
Daejeon
Print_ISBN :
978-1-4799-0087-9
DOI :
10.1109/WHC.2013.6548390