• DocumentCode
    612560
  • Title

    A framework for the classification of dexterous haptic interfaces based on the identification of the most frequently used hand contact areas

  • Author

    Gonzalez, F. ; Gosselin, Florian ; Bachta, Wael

  • Author_Institution
    Interactive Robot. Lab., CEA, Fontenay-aux-Roses, France
  • fYear
    2013
  • fDate
    14-17 April 2013
  • Firstpage
    461
  • Lastpage
    466
  • Abstract
    Haptic interfaces are purposed for the simulation of physical interactions with a virtual environment in a realistic way. Their design is often based on a compromise between the interaction capabilities and mechanical design complexity. This paper is aimed at providing a methodology that helps tuning this trade-off. A survey of both manipulation and exploration taxonomies allows the identification of elementary hand contact areas with their associated frequency of use. The relative importance of these areas is illustrated by the building of an interaction map for the hand. Some combinations of these elementary areas, with their frequency of use, are then organised into a graphical tree as a function of their complexity. This tree allows to review some existing devices and to propose some guidelines for improved designs.
  • Keywords
    design; haptic interfaces; pattern classification; trees (mathematics); virtual reality; classification; dexterous haptic interfaces; graphical tree; hand contact areas; mechanical design complexity; physical interactions; virtual environment; Complexity theory; Force; Haptic interfaces; Indexes; Shape; Taxonomy; Thumb; Dexterous haptic interfaces; Hand contact surfaces; Interaction taxonomies; Quantified design trade-off;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    World Haptics Conference (WHC), 2013
  • Conference_Location
    Daejeon
  • Print_ISBN
    978-1-4799-0087-9
  • Type

    conf

  • DOI
    10.1109/WHC.2013.6548452
  • Filename
    6548452