Abstract :
The 20th IEEE Virtual Reality Conference (VR 2013) held March 16th - 20th spans five days, with the first two days including five workshops and three tutorials. The following three days includes a strong program of papers, panels, posters, demos, and videos. Of special note is that this year featured both a high number of, and a higher than usual quality of, submissions. This results in a packed program that did require the panel sessions to coincide with a few paper sessions.