DocumentCode
613217
Title
Pinch-n-Paste: Direct texture transfer interaction in augmented reality
Author
Umakatsu, Atsushi ; Mashita, Tomohiro ; Kiyokawa, Kiyoshi ; Takernura, Haruo
Author_Institution
Osaka Univ., Suita, Japan
fYear
2013
fDate
18-20 March 2013
Firstpage
73
Lastpage
74
Abstract
Our Pinch-n-Paste allows a user to touch or pinch one part of an object, copy and move its texture, and paste it onto another object, directly with his or her hand, in an augmented reality environment. To transfer texture appropriately from one part of an object to another, two texture images are generated by the Least Square Conformal Map (LSCM) technique. Two regions in the texture images corresponding to source and target areas of interest are then obtained using cross-boundary brushes. Target texel values are sampled from corresponding source texels by Moving Least Squares (MLS), and are finally mapped onto the target object. In this poster, we will describe the basic idea, implementation details, and example interaction results and a preliminary user study.
Keywords
augmented reality; image texture; least squares approximations; user interfaces; LSCM technique; MLS; augmented reality environment; cross-boundary brush; least square conformal map technique; moving least squares; object mapping; pinch-n-paste interaction technique; texture image generation; texture transfer interaction; Augmented reality; Brushes; Cameras; Clothing; Electronic mail; Mathematical model; Three-dimensional displays; 3D physics interaction; Augmented Reality; texture transfer;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Reality (VR), 2013 IEEE
Conference_Location
Lake Buena Vista, FL
ISSN
1087-8270
Print_ISBN
978-1-4673-4795-2
Type
conf
DOI
10.1109/VR.2013.6549369
Filename
6549369
Link To Document