• DocumentCode
    613220
  • Title

    A framework for immersive VR and full-body avatar interaction

  • Author

    Camporesi, Carlo ; Kallmann, Marcelo

  • Author_Institution
    Sch. of Eng., Univ. of California, Merced, Merced, CA, USA
  • fYear
    2013
  • fDate
    18-20 March 2013
  • Firstpage
    79
  • Lastpage
    80
  • Abstract
    We present a new software framework for the development of immersive collaborative virtual reality applications with emphasis on full-body interaction with virtual humans. The framework is designed to be scalable and adaptable to different hardware configurations, using either commodity or more expensive hardware setups. High level programming abstractions handle object replication and communication channels for configurations based on multiple rendering nodes. The system provides tools for full-body character animation, real-time full-body tracking and retargeting to virtual humans, including motion reconstruction from a small set of sensors. Such capabilities allow new full-body interaction metaphors to be developed in fixed or user-perspective stereo visualization. The framework is scalable, customizable, cross-platform and it is only based on tools with source code available.
  • Keywords
    avatars; computer animation; data visualisation; groupware; image motion analysis; image reconstruction; object tracking; programming; rendering (computer graphics); stereo image processing; communication channels; full-body avatar interaction; full-body character animation; hardware configurations; high level programming abstractions; immersive VR framework; immersive collaborative virtual reality applications; motion reconstruction; multiple rendering nodes; object replication; real-time full-body tracking; software framework; user-perspective stereo visualization; virtual humans; Collaboration; Engines; Hardware; Rendering (computer graphics); Three-dimensional displays; Tracking; Virtual reality; I.3.2 [Computing Methodologies]: Computer Graphics — Distributed/network graphics;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Virtual Reality (VR), 2013 IEEE
  • Conference_Location
    Lake Buena Vista, FL
  • ISSN
    1087-8270
  • Print_ISBN
    978-1-4673-4795-2
  • Type

    conf

  • DOI
    10.1109/VR.2013.6549372
  • Filename
    6549372