DocumentCode :
613220
Title :
A framework for immersive VR and full-body avatar interaction
Author :
Camporesi, Carlo ; Kallmann, Marcelo
Author_Institution :
Sch. of Eng., Univ. of California, Merced, Merced, CA, USA
fYear :
2013
fDate :
18-20 March 2013
Firstpage :
79
Lastpage :
80
Abstract :
We present a new software framework for the development of immersive collaborative virtual reality applications with emphasis on full-body interaction with virtual humans. The framework is designed to be scalable and adaptable to different hardware configurations, using either commodity or more expensive hardware setups. High level programming abstractions handle object replication and communication channels for configurations based on multiple rendering nodes. The system provides tools for full-body character animation, real-time full-body tracking and retargeting to virtual humans, including motion reconstruction from a small set of sensors. Such capabilities allow new full-body interaction metaphors to be developed in fixed or user-perspective stereo visualization. The framework is scalable, customizable, cross-platform and it is only based on tools with source code available.
Keywords :
avatars; computer animation; data visualisation; groupware; image motion analysis; image reconstruction; object tracking; programming; rendering (computer graphics); stereo image processing; communication channels; full-body avatar interaction; full-body character animation; hardware configurations; high level programming abstractions; immersive VR framework; immersive collaborative virtual reality applications; motion reconstruction; multiple rendering nodes; object replication; real-time full-body tracking; software framework; user-perspective stereo visualization; virtual humans; Collaboration; Engines; Hardware; Rendering (computer graphics); Three-dimensional displays; Tracking; Virtual reality; I.3.2 [Computing Methodologies]: Computer Graphics — Distributed/network graphics;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Virtual Reality (VR), 2013 IEEE
Conference_Location :
Lake Buena Vista, FL
ISSN :
1087-8270
Print_ISBN :
978-1-4673-4795-2
Type :
conf
DOI :
10.1109/VR.2013.6549372
Filename :
6549372
Link To Document :
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