Title : 
Realistic immersion of a user into humanoids of different sizes and proportions in lmmersive virtual reality
         
        
            Author : 
Weiwei Zhao ; Madhavan, Vis
         
        
        
        
        
        
            Abstract : 
In immersive virtual reality simulations in which users are immersed into full body humanoids, it is typically the case that the humanoid size and proportions have to match those of the immersed user for the immersion to be realistic. However, a key aim of these simulations may be to study how users of different body sizes and proportions interact with the environment. We have developed a real time motion retargeting method by which users can be immersed into different humanoids and other kinematically similar avatars, and still experience a realistic feeling of immersion. A set of experiments aimed at studying the realism of the immersion indicate that users indeed experience a realistic sense of immersion into different humanoids.
         
        
            Keywords : 
avatars; user interfaces; avatars; body sizes; full body humanoids; humanoid size; immersive virtual reality simulations; real-time motion retargeting method; realistic user immersion; Anthropometry; Ergonomics; Joints; Lifting equipment; Sensors; Virtual environments; Avatar; Immersive virtual reality; Posture mapping;
         
        
        
        
            Conference_Titel : 
Virtual Reality (VR), 2013 IEEE
         
        
            Conference_Location : 
Lake Buena Vista, FL
         
        
        
            Print_ISBN : 
978-1-4673-4795-2
         
        
        
            DOI : 
10.1109/VR.2013.6549406