DocumentCode :
613244
Title :
Realistic immersion of a user into humanoids of different sizes and proportions in lmmersive virtual reality
Author :
Weiwei Zhao ; Madhavan, Vis
fYear :
2013
fDate :
18-20 March 2013
Firstpage :
149
Lastpage :
150
Abstract :
In immersive virtual reality simulations in which users are immersed into full body humanoids, it is typically the case that the humanoid size and proportions have to match those of the immersed user for the immersion to be realistic. However, a key aim of these simulations may be to study how users of different body sizes and proportions interact with the environment. We have developed a real time motion retargeting method by which users can be immersed into different humanoids and other kinematically similar avatars, and still experience a realistic feeling of immersion. A set of experiments aimed at studying the realism of the immersion indicate that users indeed experience a realistic sense of immersion into different humanoids.
Keywords :
avatars; user interfaces; avatars; body sizes; full body humanoids; humanoid size; immersive virtual reality simulations; real-time motion retargeting method; realistic user immersion; Anthropometry; Ergonomics; Joints; Lifting equipment; Sensors; Virtual environments; Avatar; Immersive virtual reality; Posture mapping;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Virtual Reality (VR), 2013 IEEE
Conference_Location :
Lake Buena Vista, FL
ISSN :
1087-8270
Print_ISBN :
978-1-4673-4795-2
Type :
conf
DOI :
10.1109/VR.2013.6549406
Filename :
6549406
Link To Document :
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