• DocumentCode
    617975
  • Title

    Robustness of coevolved strategies in a real-time strategy game

  • Author

    Ballinger, Christopher ; Louis, Sushil

  • Author_Institution
    Univ. of Nevada, Reno, Reno, NV, USA
  • fYear
    2013
  • fDate
    20-23 June 2013
  • Firstpage
    1379
  • Lastpage
    1386
  • Abstract
    This paper evaluates the performance of real-time strategy game strategies produced by coevolution. Specifically, we evaluate the robustness of coevolution solutions by having them compete against solutions produced by a genetic algorithm, three hand-tuned baselines, and a human opponent. Our earlier work has shown that genetic algorithms routinely find optimal solutions for defeating the opponents used in training. In this paper, our results show that coevolution finds strategies that defeat genetic algorithm strategies and two of our baselines, without seeing any of the baselines or genetic algorithm solutions during evaluation. A human player who competed against these strategies found that the coevolutionary strategy was the most challenging to defeat, but could be easily defeated using strategies not previously encountered by coevolution. This work informs our research on improving the robustness of real-time strategy players through coevolutionary approaches.
  • Keywords
    computer games; genetic algorithms; real-time systems; coevolution solutions; coevolutionary strategy; genetic algorithm strategies; hand-tuned baselines; optimal solutions; performance evaluation; real-time strategy game strategies; training; Artificial intelligence; Biological cells; Games; Genetic algorithms; Robustness; Sociology; Statistics;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Evolutionary Computation (CEC), 2013 IEEE Congress on
  • Conference_Location
    Cancun
  • Print_ISBN
    978-1-4799-0453-2
  • Electronic_ISBN
    978-1-4799-0452-5
  • Type

    conf

  • DOI
    10.1109/CEC.2013.6557725
  • Filename
    6557725