DocumentCode
617975
Title
Robustness of coevolved strategies in a real-time strategy game
Author
Ballinger, Christopher ; Louis, Sushil
Author_Institution
Univ. of Nevada, Reno, Reno, NV, USA
fYear
2013
fDate
20-23 June 2013
Firstpage
1379
Lastpage
1386
Abstract
This paper evaluates the performance of real-time strategy game strategies produced by coevolution. Specifically, we evaluate the robustness of coevolution solutions by having them compete against solutions produced by a genetic algorithm, three hand-tuned baselines, and a human opponent. Our earlier work has shown that genetic algorithms routinely find optimal solutions for defeating the opponents used in training. In this paper, our results show that coevolution finds strategies that defeat genetic algorithm strategies and two of our baselines, without seeing any of the baselines or genetic algorithm solutions during evaluation. A human player who competed against these strategies found that the coevolutionary strategy was the most challenging to defeat, but could be easily defeated using strategies not previously encountered by coevolution. This work informs our research on improving the robustness of real-time strategy players through coevolutionary approaches.
Keywords
computer games; genetic algorithms; real-time systems; coevolution solutions; coevolutionary strategy; genetic algorithm strategies; hand-tuned baselines; optimal solutions; performance evaluation; real-time strategy game strategies; training; Artificial intelligence; Biological cells; Games; Genetic algorithms; Robustness; Sociology; Statistics;
fLanguage
English
Publisher
ieee
Conference_Titel
Evolutionary Computation (CEC), 2013 IEEE Congress on
Conference_Location
Cancun
Print_ISBN
978-1-4799-0453-2
Electronic_ISBN
978-1-4799-0452-5
Type
conf
DOI
10.1109/CEC.2013.6557725
Filename
6557725
Link To Document