Title :
Competitive coevolution in Ms. Pac-Man
Author :
Cardona, Andrew Borg ; Togelius, Julian ; Nelson, Mark J.
Author_Institution :
Center for Comput. Games Res., IT Univ. of Copenhagen, Copenhagen, Denmark
Abstract :
In this paper we investigate the suitability of the arcade game Ms. Pac-Man, as implemented in the recent Pac-Man versus Ghost Teams Competition, as a testbed for competitive coevolution. To that end, we explore competitive co-evolution techniques to co-evolve Pac-Man and Ghosts team controllers. We analyze in some detail the dynamics of evolution between the two classes and compare them with single-objective evolution and static controllers. We note differences between evolutions of the two classes, having observed higher fitness transitivity in Pac-Man than in the Ghosts. The problem of finding a well-performing general purpose Pac-Man is far different than that of finding a good and general Ghosts controller.
Keywords :
computer games; evolutionary computation; Ghost team controller; Ms. Pac-Man arcade game; Pac-Man controller; Pac-Man versus Ghost Teams Competition; competitive coevolution techniques; fitness transitivity; single-objective evolution; static controllers; Computers; Correlation; Evolution (biology); Games; Junctions; Sociology; Coevolution; games;
Conference_Titel :
Evolutionary Computation (CEC), 2013 IEEE Congress on
Conference_Location :
Cancun
Print_ISBN :
978-1-4799-0453-2
Electronic_ISBN :
978-1-4799-0452-5
DOI :
10.1109/CEC.2013.6557728