• DocumentCode
    61803
  • Title

    Natural Sound Rendering for Headphones: Integration of signal processing techniques

  • Author

    Sunder, Kaushik ; Jianjun He ; Ee Leng Tan ; Woon-Seng Gan

  • Author_Institution
    Electr. & Electron. Eng., Nanyang Technol. Univ., Singapore, Singapore
  • Volume
    32
  • Issue
    2
  • fYear
    2015
  • fDate
    Mar-15
  • Firstpage
    100
  • Lastpage
    113
  • Abstract
    With the strong growth of assistive and personal listening devices, natural sound rendering over headphones is becoming a necessity for prolonged listening in multimedia and virtual reality applications. The aim of natural sound rendering is to naturally recreate the sound scenes with the spatial and timbral quality as natural as possible, so as to achieve a truly immersive listening experience. However, rendering natural sound over headphones encounters many challenges. This tutorial article presents signal processing techniques to tackle these challenges to assist human listening.
  • Keywords
    audio signal processing; headphones; headphones; natural sound rendering; personal listening devices; signal processing techniques; spatial quality; timbral quality; Acoustic signal processing; Assistive devices; Headphones; Loudspeakers; Rendering (computer graphics); Reverberation; Signal processing; Tutorials; Virtualization;
  • fLanguage
    English
  • Journal_Title
    Signal Processing Magazine, IEEE
  • Publisher
    ieee
  • ISSN
    1053-5888
  • Type

    jour

  • DOI
    10.1109/MSP.2014.2372062
  • Filename
    7038257