• DocumentCode
    624170
  • Title

    Consumer level multi-GPU systems utilization, efficiency, and optimization

  • Author

    Ross, John Brandon

  • Author_Institution
    Comput. Eng., Univ. of Alabama in Huntsville, Huntsville, AL, USA
  • fYear
    2013
  • fDate
    4-7 April 2013
  • Firstpage
    1
  • Lastpage
    8
  • Abstract
    This paper focuses on the basic techniques that a common programmer can use to utilize multiple consumer level GPUs, commonly available to them at home or through purchase, to assist them in massively parallel computation in their work. It lays out an experimental framework to determine the best and easiest styles of programming for multiple GPUs to use, without actually using the more complex and available NVIDIA multi-GPU templates and techniques.
  • Keywords
    graphics processing units; parallel programming; consumer level multiGPU system efficiency; consumer level multiGPU system optimization; consumer level multiGPU system utilization; graphics processing units; massively parallel computation; Algorithm design and analysis; Benchmark testing; Computational efficiency; Graphics; Graphics processing units; Memory management; Performance evaluation; GPU; General Purpose GPU; Graphics Processing Unit; High Performance Computing; Multi-GPU; MultiCard;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Southeastcon, 2013 Proceedings of IEEE
  • Conference_Location
    Jacksonville, FL
  • ISSN
    1091-0050
  • Print_ISBN
    978-1-4799-0052-7
  • Type

    conf

  • DOI
    10.1109/SECON.2013.6567387
  • Filename
    6567387