• DocumentCode
    624520
  • Title

    Formulating three-way decision making with game-theoretic rough sets

  • Author

    Azam, Nouman

  • Author_Institution
    Dept. of Comput. Sci., Univ. of Regina, Regina, SK, Canada
  • fYear
    2013
  • fDate
    5-8 May 2013
  • Firstpage
    1
  • Lastpage
    4
  • Abstract
    Three-way decisions are important for effective decision making in many real life problems found in medical, business, management and scientific research. The game-theoretic rough set (GTRS) model is a recent proposal in rough sets for effective decision making when multiple criteria are involved. This article illustrates the formulation and interpretation of three-way decisions with the GTRS model. In particular, a two-player game is implemented between different criteria realized as players in a game in order to obtain three-way decisions. The presented interpretations may relate the GTRS model to existing studies on three-way decision-making, leading to more exciting applications.
  • Keywords
    decision making; game theory; rough set theory; GTRS model; game-theoretic rough set model; multiple criteria decision making; real life problems; three-way decision making; two-player game; Computational modeling; Computer science; Decision making; Games; Mathematical model; Probabilistic logic; Rough sets; game theory; game-theoretic rough sets; probabilistic rough sets; rough sets; three-way decisions;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Electrical and Computer Engineering (CCECE), 2013 26th Annual IEEE Canadian Conference on
  • Conference_Location
    Regina, SK
  • ISSN
    0840-7789
  • Print_ISBN
    978-1-4799-0031-2
  • Electronic_ISBN
    0840-7789
  • Type

    conf

  • DOI
    10.1109/CCECE.2013.6567816
  • Filename
    6567816